Where is matrik in kotor




















More will come with him later, but if you talk to him, make sure he doesn't count to three. If he does, he'll kill you, and he'll do it quickly and effortlessly. You can't yet engage him in battle or have a hope of surviving against him. Talk to him but get out of the conversation before he hits "three" in his countdown. Feel free to search the remains of the three creatures Calo Nord just exterminated in front of your very eyes.

From there you want to find the little room in the cantina where there are dancing Twi'leks. In here you'll find a man named Holdan. If you remember correctly, you encountered a woman who cut a guy with a Vibroblade when she was assaulted. That man is Holdan, and as you may also remember, he took out a bounty on her.

You could have helped her or killed her, or ignored the situation completely. Depending on what you did, the conversation with Holdan will be different. I personally killed her and asked Holdan for the money on the bounty. He directs you to go see Zax the Hutt about the Credits he now owes you.

As you work your way farther into the Cantina, another cutscene ensues. Two Rodians approach a Twi'lek dancing girl with a lot of threats and the like. However, things are calmed down and the Rodians turned around when the Twi'lek girl mentions to them that she, in essence, has a wookiee bodyguard that'll rip them limb from limb. The Twi'lek's name is Mission and the wookiee's name is Zaalbar.

By talking to the two of them you can learn a hell of a lot about Taris, the Swoop Gangs, Davik and even Calo Nord the infamous bounty hunter who nearly killed you when you tried to talk to him. Make sure to ask them a lot of questions so you can further your understanding of what's going on, on Taris and beyond. You'll find that the wookiee-Twi'lek duo like to hang out at the Hidden Bek gang base, so you'll know where to find them later on.

Further in the cantina, you'll find another off-room with lots of people. You can talk to a rather defensive odd-looking enemy stuck on the planet through the Sith occupation. Nothing comes of the conversation either way, so say what you want and act as you please to him. Further on down is Zax the Hutt's Bounty Office. Within here you can talk to Zax and other bounty hunters, but first If you talk to her and can persuade her properly, you can actually dance with her for her audition and help her make it.

You can also ruin it for her completely. If you manage to persuade her, you won't get Light Side or Dark Side points for either helping or ruining, but you do get experience points for helping her out, so I think you know what to do. You'll be given choices for each dance she does. Keep it simple, then get a little closer, then keep it simple again. This is a very easy way to make experience points. When she makes it, she'll run off, leaving you with nothing but a memory and some experience points.

Not too bad! Feel free to talk to the other three bounty hunters in the room - none of them will have anything interesting to say to you, however.

Then, talk to the large Hutt at the top of the room named Zax, who runs the whole bounty hunter gig on Taris. There is a lot you can get out of the Hutt, so make sure to be kind and play your cards right. You can learn about the Rakghoul Serum that Gurney told you about back in the Upper City , you can learn about the various bounties available, and ask other questions.

Mentioning the Rakghoul Serum will have Zax tell you that it's worth 1, Credits to Davik, and if you get it to go to him. Keep that in mind Additionally you can talk to Zax about any bounties currently out. Depending on how you handled various situations with people with bounties on their hands thus far, you might be able to collect some Credits for Zax. Ask him about each bounty to learn more about what you have to do to collect the bounty, or if you've already killed that particular person, collect your Credits per kill.

Remember that if you decide to take him up on bounties we've yet to encounter, you have to come back and talk to Zax himself to collect the Credits for that kill.

Don't worry; he'll be here. Leave the cantina once you've finished your various business here. Next up on our tour is a stop at the Hidden Bek base, further up the corridor from the cantina. You'll run into the doorway into the hideout, but a Hidden Bek recruit is guarding the door. Davik won't stop until I'm dead. Maybe you could fake your own death?

Matrik: I've already thought of that. I even came up with a plan of how to do it. But I can't pull it off while I'm holed up in here.

Tell me your plan and I might help you out. Matrik: The trick is getting Davik to buy it when there's no body found at the scene. If it looks like I died in a massive explosion, he won't be suspicious when my corpse never turns up. If I has an accomplice go back and tell Davik that they were the one who set off the explosion to eliminate me, I think I'd be home free.

I have some demolitions experience from my own days in the Exchange so I could set it all up. But I'd need to get my hands on a permacrete detonator. I could get you a permacrete detonator.

Matrik: They don't usually sell them in stores here in the Lower City, but the Upper City might carry them. You might want to look there first. He's asked you to bring him a permacrete detonator. He plans to set off an explosion in his apartment in the hope that Davik will believe he perished in the blast. Matrik: I was afraid you wouldn't come back.

Did you manage to find a permacrete detonator? No, I don't have a permacrete detonator yet. I have a permacrete detonator right here. Go on… take it. Matrik: Let me see… yes, this should do the trick. There won't be anything left of this apartment but some scorching on the walls after I set this bad boy off! Okay, the timer's set! Now let's get out of here before it blows! Matrik: That was quite the blast! Don't go back in there… the whole roof might cave in on your head. Look, I'm not a man for long goodbyes but I want to say 'thanks'.

If it wasn't for you I'd be a dead man. But now I won't have to worry about any more bounty hunters coming after me. So good luck, and goodbye. Now that I'm 'dead' I can't be seen wandering the streets. Journal Entry Added: Matrik's Bounty Matrik's apartment is nothing but a pile of charred rubble, and Matrik himself has vanished into the wind. If the plan works and people really do believe Matrik is dead, then you can probably still collect his bounty from Zax.

I've got a permacrete detonator on me… but it'll cost you. Matrik: I don't have any credits — all I've got is the clothes on my back. But if you help me with this, you can go to Zax in the bounty office and claim the price on my head. I'm here to rob this place. Sit down and shut up and you won't get hurt. Matrik: I don't think you know who you're dealing with! I don't let criminals and thugs walk all over me!

I don't like your attitude! I think it's time for me to collect your bounty, Matrik! Matrik: That's it — you've pushed me too far! You shouldn't push a man on the edge! Matrik: Well, you're going to have to earn it! Forget it, I'll just take my detonator and go. Matrik: You think I'm going to just let you walk out of here with the detonator that could be my ticket to salvation? You better think again, friend!

Class Scoundrel. He has a bounty on his head and will ask for credits to pay Davik back. Equip your Sith Armour and go to the northern part of the city. To the north west is the entrance to the Sith Base but just before it is an elevator going down to the Lower City.

The Beks and the Vulkars are both swoop gangs. Go to the west and visit the lower city Cantina. Feel free to go inside and explore all of the rooms. If you like playing Pazaak talk to Uriah and buy some of his rare cards. Have a chat with him but make sure you finish talking to him before he counts to three otherwise he will kill you. Luckily she has a big wookie friend, Zaalbar, that helps her out.

She seems friendly and will join your party later on. You can find out about all of the bounties and collect rewards from Zax. Zax will also let you know that the Rakghoul Serum is worth 1, credits to Davik. Bastila is being offered as a reward to the winner of the next swoop race. Gadon will give you security papers to get down there in exchange for your Sith Armour.

Selven is located in one of the apartments. She is wanted for killing many people. Pick the lock and refuse when she tells you to leave. Go back to Zax for the credits. Matrik is also located in the apartment complex. You can agree with him to stage his death by going to the Upper City equipment shop and buying the permacrete detonator for 50 credits. Take it back to Matrik to stage his death. You can then go back to Zax to pick up the bounty for credits.

Go out of the apartments and continue down the corridor to the elevator with a Sith guarding it. He will become your ally later in the game. To get into the Under City talk to the guard and show him the papers that Gadon gave you. Take the elevator down to the Under City. Some little kids will demand 5 credits for using the elevator. A woman named Shaleena will intervene. You can ask her about the various people and places of the Under City.

Walk into the small village and talk to both Gendar and Rukil. Gendar is the leader of this small tribe and tells you that Mission and her friend often go walking in the sewers. Rukil has lost an apprentice in the sewers who was trying to gather information about the Promised Land. In the middle of the area is a guy called Igear who has a small shop if you need some extra supplies. Convince the man to open the gate by telling him that you will fight them.

Kill the Rakghoul and then go back and talk to Gendar. Her wookie friend, Zaalbar, has been captured. She will agree to show you into the Vulkar base if you help her find her friend.

Out here you will find Canderous and his men. Help them find off the Rakghouls and they will leave. Take this back to Rukil who will tell you to continue the quest. To the south east corner near the locked sewer entrance is a body with the Rakghoul Serum. For now take the serum into the village and use it on the infected outcasts.

Go down and have a look around. Use Mission to disable any mines that you come across. Explore all of the paths until you find a locked door with Zaalbar inside.

Zaalbar will give you a life debt and vow to follow you wherever you go. Speak to him kindly as there is no way to change his mind. Somewhere over the east side of the sewers is a force field.

Mission will say that she knows how to open it. Go through the door into the upper part of the sewers. Wait to see who wins or just join in the battle and kill them all. Follow the walkways down into another circular room and then take the south east walkway down to a severed arm. Have a look at it and take the synthesized odor. Open the door into the room with the Rancor. There are a few ways to defeat the Rancor although he will kill each of your characters with a single swipe.

The easiest way is to look in the pile of bones. The Rancor will eat it and explode. You could also try and fight the Rancor with grenades but this is pretty risky. Use the elevator behind the Rancor to find the hidden entrance to the Black Vulkar Base. User Info: rolandabc rolandabc 10 years ago 1 I got the permacrete detonator, and I went back to Matrik's apartment and User Info: rolandabc rolandabc Topic Creator 10 years ago 3 Lower city apartments, right? User Info: rolandabc rolandabc Topic Creator 10 years ago 6 Ahah.

Does this game have a skill cap? I like kotor2 more. Side Quest. How do I beat Darth Malak? How do I get out of the Manaan Sith Base without being arrested? Is it possible to kill Calo Nord?



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